Instant EaselJS Starter

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Text "Loading Bitmap image ; blur. BoxBlurFilter 15,15,2 ]; blur.

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Shape new createjs. Point stage.

Point oldPt. AlphaMaskFilter drawingCanvas. HINT: 1 is much easier. If you simply want to replace the blur-image, you have to change the following parts: Add this after the loading of the first image: image. Bitmap image2 ; This should now replace the blurred image with your desired image, it's not the best way, but it should get you there.

I have gotten this to work, thank you. I am totally willing to study up on JavaScript. I have tried to learn from a book I own about three times with very little success. Do you know of any good tutorial sites olson? It depends on what you want you want to do, if you want to utilize the canvas, I'd suggest you pick a framework like you did with EaselJS and start by learning that, an example is 'Instant EaselJS Starter [Instant]' by Packt Publishing, but there are also many free tutorials out there, just depends on what you want to do.

And of course there are many other frameworks as well, like paper.

Instant EaselJS Starter

As I said this method is kinda sketchy but it does get the job done. Funkyguy Funkyguy 2 2 gold badges 7 7 silver badges 29 29 bronze badges. I am a bit confused. I understand how to change my height and width.

Instant EaselJS Starter - O'Reilly Media

Then I change it back? I don't see how this will do anything.

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How do I redraw the bottom image? Wouldn't the blur still be on the canvas. I want to replace the blur with an image that erases instead of the blur. Yes, then you change it back. The canvas element automatically erases all contained content on resize of the element. Its just its nature.

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I re-sized the canvas in the html coding and this line of javascript text. Exactly as I thought the canvas changed size and nothing else happened. I changed the canvas size back to the original size and and the canvas went back to that size. As for redrawing the image, I did not write this code to begin with and I am very limited with javascript skills.

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This code was borrowed from a demo at easeljs which I was able to make work on my own. Now I am trying to tweak it for a specific purpose. Download Example Code. EaselJS, created by Grant Skinner, greatly simplifies application and game development in HTML5 Canvas and allows for the creation of an amazing user experience with a look, feel, and behaviour similar to native iOS and Android applications. This book provides an introduction of the most important and useful features of EaselJS which is a part of the CreateJS suite, a JavaScript library for building rich and interactive Web Content.

Instant EaselJS Starter

It will take you through a number of clear and practical tasks that will help you to create your first responsive HTML5 Canvas applications. Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A short and precise guide to get you started with EaselJS , helping you to create some cool applications and games.